Tech Flow Runner app icon — a glowing runner leaping above a neon circuit trace

Tech Flow Runner

A fast-paced, neon circuit-board endless runner.

Guide the Runner across a glowing motherboard — leap past hazards, dash through enemies, chain combos and climb the leaderboard while an original soundtrack drives the action. One tap gets you playing; the combo chain is what keeps you up at night.

Free to play iPhone & iPad Game Center leaderboards Plays fully offline No accounts Controller support
Tech Flow Runner gameplay — the Runner crossing a neon circuit-board landscape with score, bits and combo multiplier on the heads-up display
Bits, combo multiplier and hazards on a live run.
Publisher: H3 Consulting Partners LLC
Platform: iPhone & iPad, iOS 17+
Price: Free to play · one optional in‑app purchase

About the game

Simple to learn. Hard to master.

The Runner auto‑scrolls across a living motherboard at an ever‑increasing pace while you time jumps, ducks and dashes to survive. Collect bits, chain your actions into a combo multiplier, grab power‑ups, push through progressively harder terrain, and survive the Mainframe boss fight — then compare your best runs on the leaderboard.

🎧 An original soundtrack

A custom score written for the game by H3 Consulting Partners LLC drives every run.

🏆 Leaderboards worth chasing

Game Center boards for Overall, Daily and each run modifier — plus achievements for every skin you unlock.

🎮 Play your way

Touch gestures, on‑screen buttons, or an Xbox, PlayStation or MFi controller — no setup required.

🔒 Privacy‑first

No accounts, no developer‑run tracking servers, no gameplay data sent anywhere. Play offline start to finish.

The goal

Run as far as you can. The track never ends.

It only gets faster and more crowded. Every obstacle you clear, every bit you grab and every combo you keep alive adds to your score. One wrong move — or one too many, depending on your modifier — ends the run. The real game is seeing how long you can keep the flow going.

Core moves

  • Jump — clear low hazards and gaps. Tap the screen or press A.
  • Double jump — tap again while airborne for extra height or a last‑second correction. Disabled in the Hardcore modifier.
  • Duck — hold to slide under high obstacles and incoming fire.
  • Dash — a quick burst that powers you through or past certain threats and helps you reposition. Use it deliberately; timing matters.

Controls

Touch and game controller inputs
ActionTouchGame controller
Jump / double jumpTap the screenA · D‑pad Up · Left Stick Up
Duck (hold)Swipe down and holdB · D‑pad Down · Left Stick Down · L1 · L2
DashSwipe rightX · R1 · R2
Pause / resumeOn‑screen Pause buttonMenu · Options
Restart while pausedOn‑screen buttonY
LeaderboardOn‑screen buttonY

Controllers just work

Pair an Xbox Wireless, PlayStation DualShock 4 / DualSense, Backbone, Razer Kishi or any other MFi controller in the iOS Settings app and the game picks it up — there is nothing to configure. Buttons above are named Xbox‑style; on a PlayStation pad A is ✕, B is ○, X is □ and Y is △. The on‑screen buttons step aside while a controller is connected, and if the controller disconnects mid‑run the game pauses instead of running on without you.

Active runs lock to landscape so every player gets the same play area and the leaderboard stays fair. Start a run in portrait and a “Rotate Device to Continue” prompt pauses play until you turn it. Menus work in any orientation.

Bits & combos

Staying in the flow is where the big scores come from

Bits are the glowing collectibles scattered along the track — they feed both your score and your multiplier. Combos build as you chain actions and collect bits without missing, climbing all the way to on everything you score. Let the combo timer (about three seconds) lapse without acting and the multiplier resets to one.

Power-ups

Power‑upEffectDuration
🛡 ShieldAbsorbs a single hit that would otherwise end your runUntil used
OverclockDoubles your score (2×) while active~5 sec
🧲 MagnetPulls nearby bits toward you so you collect them automatically~7 sec
🌀 Slow‑MoSlows the game down so you can thread tight sections~4 sec

Run modifiers

Before a run you can pick a modifier that changes the rules — and your score multiplier. More risk, more reward, and each one has its own leaderboard.

ModifierWhat changesScore
No ModifierStandard mode. Double jump and shields enabled. Start with one shield.1.0×
Bit RushTwice the bits — but no shields.1.2×
Feather FallLower gravity, floatier jumps. Start with one shield.1.25×
HardcoreNo double jump.1.5×
Glass CannonNo shields — one hit ends the run.1.75×

The Mainframe boss

Push far enough and the run culminates in a Mainframe boss fight — a higher‑intensity encounter that tests everything you’ve learned about jumping, ducking, dashing and power‑up timing. Defeating bosses also counts toward unlocking the Bossbane skin.

Progression

Scoring, skins and the daily seed

How you score

Distance and speed, bits collected multiplied by your live combo, up to 8× from the combo chain, 2× more while Overclock is active, and up to 1.75× on the final total from your chosen modifier.

Skins are cosmetic, always

Every skin re‑colors the Runner but uses the exact same hitbox, so nothing you unlock ever changes the difficulty — for you or for anyone you’re competing with.

Daily Seed

Every player gets the same course each day. The seed comes from the UTC date and runs through a deterministic generator, so the track is identical for everyone on the same app version — no server required.

Leaderboards

A Game Center board per category: Overall, Daily, Hardcore, Bit Rush, Feather Fall and Glass Cannon. Sign‑in is automatic, optional, and degrades gracefully — your local bests are always saved.

Unlockable skins

SkinHow to unlockRoughly
PulseDefault starter skin
Sunset25,000 m lifetime distanceWeek 1
Matrix75,000 m lifetime distanceWeek 2
Bit Lord1,500 lifetime bitsWeek 3
Plasma175,000 m lifetime distanceWeek 4–5
BossbaneDefeat 20 bossesWeek 5–6

Unlocks are driven by lifetime stats and tuned to reveal gradually over several weeks of regular play. Each one also awards a matching Game Center achievement.

Tips

How to actually climb the board

Protect your combo

A high multiplier is worth more than any single risky bit. Keep acting before the timer runs out.

Save your dash

It’s a tool for clutch moments, not a button to mash.

Time your Overclock

Trigger it heading into a dense, bit‑heavy stretch to get the most out of the 2× window.

Hold a shield in reserve

In standard mode you start with one. Don’t burn it early.

Match the modifier to the goal

Chasing the top of the board? Hardcore and Glass Cannon pay the most — if you can survive them.

Learn the Daily Seed

The course repeats for everyone that day, so practice runs translate directly into a better score.

Pricing

Free to play, with one optional purchase

The game is free to download and free to play, on a lives model: you start with a full pool of ten lives, each run costs one, and one life regenerates every fifteen minutes up to the maximum. Lives accrue on the wall clock, so they keep coming back while the app is closed.

  • Unlimited Lives Forever — a single one‑time, non‑consumable in‑app purchase that removes the lives limit entirely, so runs never cost a life.
  • It does not auto‑renew. There is no subscription in Tech Flow Runner. Payment is charged to your Apple Account at confirmation of purchase.
  • Restore Purchases is available in the store screen and in Settings, and your purchase resolves even offline once made.
  • Everything else is included. Skins, modifiers, Daily Seed, the boss fight and leaderboards are all part of the free game — nothing is sold behind a paywall.

Accessibility

Playable for as many people as possible

  • On‑screen control buttons for Jump, Duck, Dash and Pause as a full alternative to gestures.
  • External controller support — Xbox, PlayStation and MFi — for players who find physical buttons easier than touch.
  • Reduced‑motion support that honors your system “Reduce Motion” setting.
  • Pause anytime, plus automatic pause when the app is backgrounded or a controller disconnects.
  • Clear status messaging and screen‑reader announcements throughout the menus.
  • A mute toggle that remembers your choice between sessions.

Privacy

No accounts. No tracking servers. No data to lose.

Tech Flow Runner is designed to minimize data collection. H3 Consulting Partners LLC does not operate custom back‑end servers for the game, does not require user accounts, and does not transmit gameplay information to developer‑controlled systems.

No sign-up

There are no accounts in the game at all. Install it and play.

Progress stays local

Settings, lifetime stats, unlocks and best scores are stored on your device.

Game Center is optional

Leaderboards and achievements are handled entirely by Apple, under Apple’s privacy terms. Not signed in? The game still works and still saves your bests.

Fully offline

Every mode is playable with no connection whatsoever — including the Daily Seed.

The complete policy, including exactly what Apple handles on our behalf, is in the Tech Flow Runner Privacy Policy.

FAQ

Common questions

Do I need an account or an internet connection to play?

No to both. There are no accounts in the game, and it is fully playable offline — including Daily Seed, which derives its course from the date rather than a server.

Is Game Center required?

No. Game Center is optional and only powers leaderboards and achievements. If you’re not signed in, the game still saves your local best scores.

My score didn’t appear on the leaderboard.

Make sure you’re signed in to Game Center in iOS Settings, and that you have a connection when the run ends. Your local bests are saved either way.

Do skins make the game easier?

No. Skins are purely cosmetic — every one uses the exact same hitbox as the default Runner, so the difficulty and the leaderboard stay fair.

The game looks different when I rotate my phone.

That’s expected. Active runs lock to landscape so everyone shares the same play area; menus work in any orientation.

My combo keeps resetting.

Your combo lapses if you go about three seconds without collecting bits or acting. Keep the chain alive by staying active.

Is the web version still available?

Development is now focused entirely on the native iOS app. An earlier web/PWA version exists but has been archived and is no longer maintained or developed — all new features and fixes ship to the iOS game.

I found a bug or have a feature request.

We’d genuinely like to hear it — email us at [email protected]. For security issues, please contact us privately rather than posting publicly.

Support & contact

Have a question, found a bug, or want to share feedback? We’re happy to help.

[email protected]